Para Assault Course
Copyright/Publisher: Zeppelin Games, Programming & Graphics By: Jamie Irvine &
Peter Goldsmith, Game Design By: Brian Jobling, Music By: Adam Gilmore,
Release Year: 1988, Genre: Mixed Sports, Number Of Players: 1 or 2

EVENTS
Wall - Approach with a good speed to clear. FIRE to jump

Water Jump - FIRE to jump

Logs - Press FIRE to jump to next log

Ramp - Run up ramp but slow down towards the top

Rope Swing - Run to water and press FIRE to jump to rope. FIRE to release grip on rope

OPTIONS MENU
Press 1 or 2 for 1 or 2 player game.
Press the letters A to D to alter the features listed.

EVENTS
Thin Wall
Keep speed down - too fast and the cadet will fall off.

Parallel Bars
Cadet moves automatically. Wiggle joystick quickly to keep up grip.

Barbed Wire
Cadet crawls automatically. Wiggle joystick quickly to keep head down.

Tunnel
Air left is indicated by oxygen level indicated.

Death Slide
Wiggle to keep cadet's grip when climbing up and sliding down the wire.

SCORING
On completion of each obstacle a score that is in line with each obstacle's difficulty is given.